Unity - Top-Down Action RPG Template Project Files
A downloadable asset pack
Hi
So this is a project that I have been playing around with. Got to the point where I feel that this can be Shared.
It is inspired by many games. Like Nuclear throne etc. I love RPG games so tried to mix the 2.
How it works is I use small Tetris style images to generate a world. It checks each pixel and builds a grid. It then checks the neighbors for each. Some calculations / restrictions and I have a grid.
Then the world is generated with a start level. Town level and boss level etc.
The Levels work the same. an 50 x 50 Pixel or how big you want the size. Markers for doors by color . This then uses Rule Tilemaps to Generate the Level.
As a Bonus I included my 2d A* Pathfinding for AI and A little AI to kill with your bow with some juicy squish effect when hit. Some hitstop for the camera .
Enjoy!
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Unity 19.3.0f3 min
Includes. 2 Scenes
- World Generator Sample with Player able to move between Levels that Generate
- Player VS AI test. A * Path Finding.
World and Level Generator generated from a texture. It is more controllable and also more random at the same time.
World get generated from template maps , Easy do add more. Each World is unique.
Same with Levels
Status | Released |
Category | Assets |
Author | The-Seth |
Tags | ai, level-generation, pathfinding, Unity, world-generation |
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Looks very nice, have you though on melee attacks too?
Thanks. Yes there is actually a melee weapon object just disabled. Needs to be enabled. No script for melee yet.
Glad to know, thanks for the answer